|

Korean Mahjong Scoring Tables

Korean Mahjong Scoring Tables




Korean Mahjong Basic Hands (Yak) & Scoring



1 Point Hands


❶ Dragon Pung 삼원패(Samwonpae)
Three or four dragon tiles of the same kind. Melded pungs / kongs are permitted.


❷ Prevalent Wind 장풍패(Jangpoongpae)
Three or four wind tiles of the “prevalent wind” which corresponds to the round in progress. 1 round – east, 2 round – south. A melded pung or kong is permitted.


❸ Seat Wind 자풍패(Japoongpae)
Three or four wind tiles of the “seat wind” which corresponds to the seat position in progress. East Seat – east winds, South Seat – south winds. A melded pung or kong is permitted.


❹ Concealed Hand 문전(門前, Munjeon)
A ready hand which is concealed, without any exposed sets such as pung / kong. A concealed kong is concealed hand.


❺ Win by Self-drawn on a Concealed Hand 문전 쯔모(Munjeon Zimo)
Win by self-draw on concealed hand. Also known as “fully concealed hand”. There is no score “win by discard”.


❻ All Simples 단요(Danyo)
A hand entirely consists of simple tiles (2 to 8) without terminal or honor tiles. Melded pungs / kongs are permitted.

❼ All Sequences 평화(Pyeonghwa)
A hand consists of 1 pair and 4 sequences on concealed hand. You can only complete with discarded tile from another player and with a two-sided sequence wait. The eye cannot contain any tiles of dragon, prevalent wind and seat wind.


2 Point Hands


❶ Double Winds 연풍패(Yeonpoongpae)
When a player has a “prevalent wind” and a “seat wind” at once. A melded pung or kong is permitted.


❷ Mixed One-Suit 혼일색(Honilsaek)
A hand combines honor tiles with any one suit tiles of two suits. Melded pungs / kongs are permitted.

❸ All Triplets 대대화(對對和, Daedaehwa)
A hand contains 4 sets of triplet or quadruplet. Melded pungs / kongs are permitted.

❹ Pure Straight 일기통관(Ilgitonggwan)
A hand consists of numbers 1 to 9 all in the same suit (forming three consecutive sequences of 1 to 9). The forth set is irrespective of whether it is concealed or melded.


4 Point Hands


❶ Seven Pairs 칠대자(七對子, Childaeja)
It consists of seven pairs. A concealed kong is two pairs but a melded kong is not.

❷ Three Concealed Triplets 삼암각(Samamgak)
Three concealed triplets or quadruplets. The forth set is irrespective of whether it is concealed or melded.



5 Point Hand


❶ Anouncing a Ready Hand in first turn 부지 엎어(Buji Uper)
Anouncing a ready hand in first turn. “Uper” means that lizhi(riitch) of Japanese lizhi mahjong, and “buji” means “the first turn”. Once you declare uper or buji uper, you can never exchange a tile in your hand tiles until you win.



6 Point Hand


❶ Little Three Dragons 소삼원(Sosamwon)
Two triplets or quadruplets of dragon tile, and a pair of dragons. Melded pungs / kongs are permitted. Each triplet score of dragons is not added.

8 Point Hands


❶ Pure One-Suit 청일색(Chungilsaek)
Entirely formed of one suit tiles. It is only possible on concealed hand.

❷ Big Three Dragons 대삼원(Daesamwon)
Three triplets or quadruplets of dragon tile. Melded pungs / kongs are permitted. Each triplet score of dragons is not added.

❸ Four Concealed Triplets 사암각(Saamgak)
Four concealed triplets or kongs. It is only possible on concealed hand. A concealed kong is concealed hand.

❹ All Terminals and Honours 혼노두(Honnodoo)
Entirely consists of terminal (number 1 & 9) and honor tiles. Melded pungs / kongs are permitted.

❺ Little Four Winds 소사희(Sosahee)
Three triplets or quadruplets of wind tile, and a pair of wind tile. Melded pungs / kongs are permitted. Each triplet score of winds is not added.



12 Point Hands


❶ Big Four Winds 대사희(Daesahee)
Four triplets or quadruplets of wind tile. Melded pungs / kongs are permitted. Each triplet score of winds is not added.

❷ All Honors 자일색(Jaailsaek)
Entirely consists of honor tiles. Melded pungs / kongs are permitted.


16 Point Hands


❶ Blessing of Heaven 천화(Ceonhwa)
When the East Seat got 14 tiles as initial hand tiles, the hand tiles were already completed in the shape of “1 pair + 4 sets”. It is never possible after a concealed kong declaration.


❷ Blessing of Earth 지화(Jihwa)
The hand that South, West, and North Seat go out with self-draw at the very first turn. It is never possible after declaration of a pung or a kong including a concealed kong.


❸ Blessing of Man 인화(Inhwa)
The hand going out with the discarded tile from another player in the first turn. It is never possible after declaration of a pung or a kong including a concealed kong.



24 Point Hand


❶ Nine Gates 구련보등(Gooryeonbodeung)
If you are holding the ready hand of 111 2 3 4 5 6 7 8 999 tiles of the same suit (which is called nine-sided wait), you can win with any tile of the same suit. Nine gates is only possible on concealed hand.


Korean Mahjong Bonus Hands (Yak) & Scoring



1 Point Hands


❶ Anouncing a Ready Hand(Lizhi) 엎어(Uper)
If you make a ready hand on a concealed hand, You may be able to declare “Uper!” clearly while discarding a useless tile. Once you declare uper, you can never exchange a tile in your hand tiles until you win. You must only declare uper when you can secure at least basic 2 score and win the game.


❷ Korean style Dora 겐쇼(Genshow)
The winner also receives bonus points for the total number of the winning tile.

In this hand, blue dragon is the winning tile, so the genshow bonus is 2 points.


❸ Flower Tiles 꽃패(Kkotpae)
Each flower tile you get is worth 1 bonus point. If the player wins with this replacement tile on concealed hand, then “fully concealed” (basic 1 point) yak is also added to the winning hand.



2 Point Hands

❶ Open Lizhi 불러(Buller)
“Buller” is to tell other players exactly what tiles you can win the game with. The player can declare “Buller!” (“Open Lizhi” in Japanese) at the same time declaring “Uper” or after declaring uper. The buller is a concealed hand.



5 Point Hands


❶ Robbing the Kong 창깡(Changkong)
When a player declaims a “big exposed kong” or develops a “melded pung” into a “small exposed kong” while declaring “Kong!”, just then, another player can win with the tile of the small exposed kong. Robbing the kong cannot apply to rob a concealed kong.

❷ Win on Kong 깡올라(Kongolla)
A hand wins with a supplement tile after declaring a kong. “Win on kong” is a self-draw. If the supplement tile is the very last tile in the wall, the points for “win on kong” and “last tile draw” will be added.


❸ Last Tile Draw 라스트 올라(Last Olla)
A hand wins with self-draw by the last tile on the wall. “Last tile draw” also applies to the supplement tile for a kong and flower tile.


❹ Last Tile Claim 라스트 쏘아(Last Ssoa)
A hand wins with last discard tile by another player in the game.



8 Point Hands


❶ All Flowers 화만관(Whamangwan)
A hand collects all four flower tiles by oneself.


❷ Last Tile Draw of No.1 of pins 라스트 1통 올라(Last 1-Tong Olla)
A hand wins with self-draw of the very last tile that is “No.1 of pins” by chance. Aptional.


❹ Win on Kong of No.5 of pins 5통 깡올라(5-Tong Kongolla)
A hand wins with a supplement tile that is “No.5 of pins” by chance. Aptional.


❸ Last Tile Claim of No.1 of pins 라스트 1통 쏘아(Last 1-Tong Ssoa)
A hand wins with another player’s very last discard tile that is “No.1 of pins” by chance. Aptional.

Similar Posts